With millennium progressing into the second decade, the
governments in all the countries have brought Interactive Video
Game Industry under its radar to restrict the increasingly graphic
violence in the computer or digital games which intends to excite
and interest the gamers. The chant of “protect
the children” from the non-governmental
organizations and National and State Commission of Children and
Women in different states.
In a research investigation by Dr Jeanne Funk duly published in
the Journal of India Pediatrics, it was revealed that children
found violent and high-stress games exciting especially among the
children who are in age group of class 7th and 8th students, 29%
were inclined towards sports games but with violent graphics and a
mere 2% were interested in educational games. With the advancement
in technology, digital game designers have amplified the sadism and
violence content with more realism.