Share on LinkedInShare on LinkedIn

ARTICLE · 15 JUNE 2020

The Effect Of Cloud Gaming On Videogame Piracy

Marks & Clerk
Marks & Clerk
Contributor
Marks & Clerk

Marks & Clerk

Marks & Clerk LLP was founded in 1887 by George Croydon Marks, who was joined in partnership by...

View firm profile
Explore more from Marks & Clerk

During the "new normal", videogames are providing a platform for socialisation and a welcome distraction from the crisis, which has resulted in videogames exploding in popularity.

United KingdomIntellectual Property

During the "new normal", videogames are providing a platform for socialisation and a welcome distraction from the crisis, which has resulted in videogames exploding in popularity. This increased demand for stay-at-home media has caused an online media piracy spike; however, with the launch of cloud gaming services, there is a possible solution to the balance of the publishers' need to protect their intellectual property (IP) and the consumers' need for the best videogame experience.

Although there is conflicting evidence on the effect of videogame piracy, huge effort and expense has been made to eliminate piracy through digital rights management (DRM) technologies. DRM has had some success but has also come under fire for causing performance issues, including slower level loading and framerate drops. DRM has also been criticised for being "always technically breakable" because the keys needed to decrypt the game must be stored in the game and as a

We operate a free-to-view policy, asking only that you register in order to read all of our content. Please login or register to view the rest of this article.

The content of this article is intended to provide a general guide to the subject matter. Specialist advice should be sought about your specific circumstances.

See more popular content from