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ARTICLE · 10 JANUARY 2025

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Intellectual Property Considerations In Spatial Computing Technologies: What To Consider If You're A Manufacturer Or Developer

Lewis Silkin
Lewis Silkin
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Lewis Silkin

Lewis Silkin

Joint managing partners: Jo Farmer, Richard Miskella International offices: Dublin, Hong Kong...

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What protection might be available for the avatars, digital worlds, or gesture controls used to interact in the augmented, virtual, or mixed reality environment? And what if the characters in Lewis' immersive...

United KingdomIntellectual Property

What protection might be available for the avatars, digital worlds, or gesture controls used to interact in the augmented, virtual, or mixed reality environment? And what if the characters in Lewis' immersive environment begin to interact with items in the real world, such as artworks or logos?

We set out a few issues that parties in a spatial computing technology universe will need to consider regarding intellectual property:

Protecting the digital world

Spatial computing developers may be able to rely on a range of intellectual property regimes to protect the digital world and immersive experiences that they have created. For example, the protection of software, graphical and musical works which form a virtual reality world will all be protected by copyright in the usual manner where such creations are original. There may however be some challenges in protecting aspects of virtual worlds which are computer-generated using generative AI tools, where there is

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