Introduction:
The video game industry is a dynamic space that encourages
innovation, with game developers often creating and employing novel
technology and game design elements.This is a quickly growing
industry: in 2024, Straits Research valued the gaming industry at
approximately $221.24 billion and projected the industry to reach
$424.23 billion by 2033.1 As a result, gaming companies
are constantly looking to protect their innovations in this space
with intellectual property protections that can strengthen the
company's market position and protect its most prized
assets.
Patenting video games is as old as the genre itself. In April
1977, The U.S. Patent and Trademark Office ("USPTO")
issued Patent 3,728,480 for a ping-pong style game, in what a
District Court judge would later go on to call "the pioneer
patent in this art."2 Ever since companies have
been patenting gameplay elements, controversy from video game
enthusiasts has followed, as some claim that such