Whether your game is sold to consumers in a box, downloaded
through an online storefront, or accessed via browser, the era of
the paper or shrink-wrap licence is long over. Modern end-user
licence agreements are almost always online contracts that rely on
a user clicking an "accept" button ("clickwrap"
agreements), or agreements that rely on the user's mere
navigation on a website ("browsewrap" agreements).
A lot depends on the validity of these agreements, since they
contain key risk management and intellectual property clauses. Yet
court decisions in the United States and Canada have shown that if
online agreements are not implemented correctly, they might be
invalid or unenforceable. While both clickwrap and browsewrap
agreements are normally enforceable,1 particularly in business to business
contexts,2
enforceability is not guaranteed. This bulletin examines why courts
choose not to enforce these agreements, and how software developers
can avoid these pitfalls.