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ARTICLE · 01 MAY 2009

Selling Online Games Without Classification: Will Enforcement Agencies Continue To Turn A Blind Eye?

Game distributors, retailers and advertisers may be at risk of prosecution and heavy fines for selling popular online games such as “World of Warcraft”, “Warhammer Online” and “Age of Conan” without classification.

AustraliaMedia, Telecoms, IT, Entertainment
Gina Elliott
Gina Elliott
Danielle Briers
Danielle Briers
Author LinkedIn connections

Key Point

  • There are some simple things distributors, retailers and advertisers can do to protect themselves.

Game distributors, retailers and advertisers may be at risk of prosecution and heavy fines for selling popular online games such as World of Warcraft, Warhammer Online and Age of Conan without classification.

The gaming industry has long assumed that online multiplayer games like these are "unclassifiable" due to the inherent unpredictability of online play, and therefore do not require classification. This assumption has led to countless copies of online multiplayer games being sold without classification over the years, despite legislation which prohibits the sale, demonstration and advertising of unclassified games. The assumption is said to be based on an understanding between the industry and the Classification Board, with anecdotal evidence suggesting that distributors who have applied for classification of this type of game have been told by

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