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ARTICLE · 27 JANUARY 2020

FTC Public Workshop on Loot Boxes – So What Now?

The August 7, 2019, FTC workshop brought together a variety of contributors, including consumer advocates, industry representatives, academics and government officials.

United StatesMedia, Telecoms, IT, Entertainment

With consumers, gamers and lawmakers expressing concerns about whether loot boxes are predatory or contribute to gambling-like behavior, game developers can take steps to minimize the possibility of their games inviting controversy.

The following digest captures highlights from the U.S. Federal Trade Commission's public workshop, "Inside the Game: Unlocking the Consumer Issues Surrounding Loot Boxes." We outline what might be coming next for the industry and include six practical tips for developers who use loot box mechanics.

Background

The August 7, 2019, FTC workshop brought together a variety of contributors, including consumer advocates, industry representatives, academics and government officials. The day was divided into three panels1 comprised of panelist presentations and discussions covering the marketing and use of loot boxes and other microtransactions, and the potential behavioral impact of these virtual rewards on consumers. Transcripts and video

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