Background
On February 23, 2021, after nearly five years, the USPTO issued
to Warner Brothers
U.S. Patent No. 10,926,179, entitled "Nemesis Characters,
Nemesis Forts, Social Vendettas and Followers in Computer
Games" ("the Nemesis Patent"). This patent is linked
to the Warner Brothers' Nemesis System, which made its first
appearance in the 2014 Lord of the Rings video game Middle
Earth: Shadow of Mordor.
The Nemesis System, as Warner Brothers explains, is an
innovative system "through which every enemy encountered in
[the game] is procedurally generated and unique to each player,
from appearance, to personality type, to strengths and
weaknesses," and "can evolve to become a personal
archenemy through the course of the game."1