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  • Article

    Levelling Up: Empowering Canadian Esports Through Self-Regulation

    The popularity of electronic sports ("esports") has been mounting for years, leading to a now captive worldwide audience of 532 million, which is projected to be over 640 million by 2025.
    CanadaMedia, Telecoms, IT, Entertainment
    Miller Thomson
    Miller Thomson
  • Article

    Liability Concerns In The eSports And Video Gaming Industry

    The eSports industry is on track to surpass $1 billion in revenue this year.
    CanadaMedia, Telecoms, IT, Entertainment
    Norton Rose Fulbright Canada LLP
    Norton Rose Fulbright Canada LLP
Article

Ontario IGaming Round-up: End Of Transition Period And First Quarter Results

Since its inception, Ontario's iGaming market has attracted enthusiasm for its economic potential and the responsible gaming safeguards it would introduce as a fully regulated...
CanadaMedia, Telecoms, IT, Entertainment
Borden Ladner Gervais LLP
Borden Ladner Gervais LLP
  • Article

    Quebec Exemptions To Publicity Contest Rules: Sponsors Welcome To Quebec

    Quebec recently made changes to its publicity contests rules. The rules, which require publicity contests to adhere to stringent regulatory requirements in order to operate in Quebec...
    CanadaMedia, Telecoms, IT, Entertainment
    Dickinson Wright PLLC
    Dickinson Wright PLLC
  • Article

    Ready For Takeoff! Ontario iGaming Market Set To Launch April 4, 2022

    Effective April 4, 2022, the Ontario iGaming market is set to open to private gaming operators that have registered with the Alcohol and Gaming Commission of Ontario (AGCO).
    CanadaMedia, Telecoms, IT, Entertainment
    Borden Ladner Gervais LLP
    Borden Ladner Gervais LLP
  • Article

    Single-event Sports Betting Clears Another Hurdle As Ontario's IGaming Market Takes Shape

    On April 22, 2021, the House of Commons passed private member's Bill C-218, the Safe and Regulated Sports Betting Act, on third reading.
    CanadaMedia, Telecoms, IT, Entertainment
    Borden Ladner Gervais LLP
    Borden Ladner Gervais LLP
  • Article

    Single-event Sports Betting Reaches The End Zone

    As discussed in our prior updates, Bill C-218 proposes to amend and eliminate the long-standing prohibitions under section 207(4)(b) of the Criminal Code of Canada (Criminal Code)...
    CanadaMedia, Telecoms, IT, Entertainment
    Borden Ladner Gervais LLP
    Borden Ladner Gervais LLP
  • Article

    Prediction Markets And IGaming Update: Forecasting More Developments Ahead

    Canadian securities regulators have drawn a clear line excluding sports and entertainment prediction markets from securities regulation, leaving provincial gaming authorities to develop frameworks for these emerging platforms. Meanwhile, Quebec's political landscape suggests a potential opening of its iGaming market, and the Supreme Court prepares to rule on whether Ontario operators can legally connect players internationally through pooled liquidity arrangements.
    CanadaCorporate/Commercial Law
    Borden Ladner Gervais LLP
    Borden Ladner Gervais LLP
  • Article

    Sellers Of Circumvention Devices Beware!

    Nintendo owns copyright in 585 video game works, with copyrights in 217 of the Nintendo Games registered in Canada.
    CanadaIntellectual Property
    Torkin Manes LLP
    Torkin Manes LLP
  • Article

    Considerations For All North American Esports Organizations – GameSquare Levels Up With $17 Million FaZe Clan Acquisition

    GameSquare, an international digital media and entertainment company, will acquire approximately 55% of FaZe Clan's shares. Set to close during Q4-2023, the FaZe Clan acquisition follows...
    GlobalMedia, Telecoms, IT, Entertainment
    MLT Aikins LLP
    MLT Aikins LLP
  • Article

    Activision-Blizzard Anti-Trust Lawsuit Has The Potential To Fundamentally Change The Esports Industry

    A new lawsuit is making headlines in the world of esports, and while I tend to roll my eyes at headlines stating that a particular case might "change esports forever," in this particular case, that may actually be true, so I thought I would provide a summary of the case and the issues it brings up.
    CanadaAntitrust/Competition Law
    Segev LLP
    Segev LLP
  • Article

    Another Step Forward For Internet Gaming In Ontario: International Pooled Liquidity

    The Ontario Court of Appeal confirmed the legality of a new "pooled liquidity" model for online gaming, allowing Ontario players to engage with players outside Canada.
    CanadaMedia, Telecoms, IT, Entertainment
    Osler, Hoskin & Harcourt LLP
    Osler, Hoskin & Harcourt LLP
  • Article

    Bill C-218 Passed By Senate, Legalizing Single-Event Sports Betting

    The Senate approved Bill C-218, the Safe and Regulated Sports Betting Act, on June 22, 2021, which will officially legalize single-event sports betting in Canada once royal assent is received.
    CanadaMedia, Telecoms, IT, Entertainment
    Cassels
    Cassels
  • Article

    North America's Video Gaming Studio Metropolis

    Montréal, the largest city in Canada's province of Québec, is the world's fifth-largest video game center.
    CanadaMedia, Telecoms, IT, Entertainment
    Davies Ward Phillips & Vineberg LLP
    Davies Ward Phillips & Vineberg LLP
  • Article

    Gaming & Hospitality Legal News, Volume 12, Number 18: Attorney General Of Quebec v. Canadian Wireless Telecommunications Association

    The Canadian Criminal Code(the "Code") sets out the parameters of legal gaming in Canada pursuant to section 91 (27) of the Constitution Act, 1867, which gives the federal government jurisdiction...
    CanadaMedia, Telecoms, IT, Entertainment
    Dickinson Wright PLLC
    Dickinson Wright PLLC
  • Article

    Can Cheaters Ever Prosper? Videogames, Esports And The Gamers Breaking The Rules To Get Ahead

    Cheating has come a long way since the Konami Code. Cheat codes were once included in videogames as developer tools or as Easter eggs for dedicated players to track down.
    CanadaIntellectual Property
    Gowling WLG
    Gowling WLG
  • Article

    Indigenous Gaming Issues In Canada

    The new division of powers was dictated to Indigenous people without consultation.
    CanadaMedia, Telecoms, IT, Entertainment
    Dickinson Wright PLLC
    Dickinson Wright PLLC
  • Article

    Legal iGaming Comes To Ontario!

    On April 4, 2022, Ontario became the first province in Canada to regulate online gambling, legalizing what was previously a grey market in this space. The following are five critical things to know about this new regime.
    CanadaMedia, Telecoms, IT, Entertainment
    Torkin Manes LLP
    Torkin Manes LLP
  • Article

    Loot Boxes May Still Be Random, But Games That Offer Loot Boxes Will Be Clearly Labelled

    North America's video game rating organization, the Entertainment Software Ratings Board and Europe's equivalent entity, Pan European Game Information have issued new labeling requirements for video games.
    CanadaMedia, Telecoms, IT, Entertainment
    Fasken
    Fasken
  • Article

    Online Gambling Is Almost Here In Ontario And The Province Is Asking For Feedback

    In its 2019 budget the government of Ontario announced its intention to bring legalized, online gambling to the province ("iGaming")...
    CanadaMedia, Telecoms, IT, Entertainment
    Fasken
    Fasken
  • Showing 161–180 of 277 results

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